Here's my new article about "Level Design Process" published on GameDeveloper (formerly Gamasutra):
https://www.gamedeveloper.com/design/-level-design-process-01-cube-to-temple
🔸Tasting a delicious food does NOT mean you can cook a similar one! 🔥
It's the same for #LevelDesign too.
Knowing the process, from basic to pro, is the key of making a good #blockout for any game. ✅
Please share your feedback for improving the next parts ;)